Introduction of Herblore, Huge Combat Improvements, and More

Owner's Introduction of Herblore, Huge Combat Improvements, and More forum post posted on January 21st 2013. View the original post here.

Hello, I'm hoping to keep the updates coming in frequently from now. You should be seeing a lot more going on from day to day! I will be listing all the updates from the last update topic until now. The updates before today will be coloured grey.

Server-Sided


 * Baby blue dragons released in wilderness.


 * Removed any runes listed past level 125 on the runecrafting skill guide.


 * Added the ability to craft green and blue d'hide armour.


 * Fixed quite a few minor bugs.


 * Aggressive NPCs only attack you if your combat level is smaller than or equal to their combat level times 2.


 * Fixed quite a few minor bugs.


 * Changed voting points reward (7 for non-members and 10 for members).


 * Changed retribution prayer so that it retribution happens instantly upon death.


 * Massive combat improvements! Too much to list.


 * NPCs will now always try to travel back to their original spawn boundary. They may still get stuck in clipped areas, so I need to add a teleport back feature after a certain amount of time has past. This will be added in the next update.


 * Monsters added to the Abyss inner ring (Abyssal leechers, guardian, and walkers). They drop talismans and pouches (including large and giant pouches!)


 * Basic herblore added: the ability to identify herbs and gain XP from it. Currently, the only way to get herbs is from monster drops.


 * A whole lot of misc stuff.

Here is a list of monsters that drop herbs:


 * Man/Woman


 * Guard


 * Skeletons


 * Rock crabs


 * Zombies


 * Green dragons


 * Banshee


 * Bloodveld (3rd highest)


 * Aberrent specter (highest drop rates)


 * Abyssal demons (2nd highest)

To be honest, I haven't really been spending much time working on the server, so in no way am I trying to give the notion that this list of updates is of a good degree of quality and quantity for the last 2 months.

Okay! I will be working on the forums for a few hours and then will be updating the server with the combat XP rate change within the next 3 days--everything will be x30. There will be major high score improvements as well as the high scores lists being extended to 2500 players!